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New update from Devs For Battalion 1944

As voted for by the Community, Friday May 6th at 21:00 GMT
As voted for by the Community, Friday May 6th at 21:00 GMT

 During the livestream we will be covering  
- Budget and Financing Battalion 
- The Game Developers Conference and how it benefitted Battalion 
- Our plans for Anti-Cheat and Server Hosting going forward 
- Announcing the details of our first Community Play Night!  
- The new Battalion website & PayPal 
- Live Q&A

At approximately 21:30GMT we will release an update on the Kickstarter page and the forums disclosing a text based version of the Battalion 1944 finances.

Bulkhead Interactive at the studio in Derby, UK
Bulkhead Interactive at the studio in Derby, UK

The last few weeks have been none stop for the team. We’re currently in ‘crunch’, which means we’re working 12 hour days, with some of the team doing even more. This month our new programmer ‘James’ has started working on the BattleRank system for Battalion. He’s diving head first into researching the most efficient and best long term solution for BattleRank. Currently we’re looking at what other titles use in terms of ‘back end’ support. Many games use third party tools, we’re considering this as well, but it’s going to take James the best part of 4 weeks to evaluate all of our options before we begin to implement a system for BattleRank to use. 

BigTuna & Joe will be answering questions during the live Q&A at the end of the stream
BigTuna & Joe will be answering questions during the live Q&A at the end of the stream

Have a question? After the talking points are complete, Joe and Tuna will participate in a live Q&A and will aim to get through as many of your questions as possible! 

https://www.kickstarter.com/projects/bulkheadinteractive/battalion-1944-pc-xb1-ps4/posts/1550857

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